txt_file "Chars\TemplateCharacters\SmallFigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
icon_override "Template"
name Template

Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "Wall_Jump"
Ability "Twirl"
Ability "TechnoAccessAbility"
Ability "Double_Jump"
Ability "MinifigPhoneCameraRed"
Ability "CombatDeflectStaff"
Ability "SecurityAccessHero"
Ability "SilverBansheeTeleportShort"
Ability "DefaultShootRunning"

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_WALLPLUG"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Potato_Gun" always_got Held
default_item "minecraft_sythe" always_got away

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
can_grapple
grapple_gun_locator=1
has_whip tex="7"

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

Ability "AudioReactionDataRobinVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_Shazam"
vfxlevel_override "VFX_HarleyKenner" Extra_Slot1
vfxlevel_override "VFX_Robin" Extra_Slot2

Ability "BillyBatson_PunchHitOverrides"
Ability "DestroyModeRobinDW"


//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Serious"
	cameraOffset x 0.004 y 0.03 z -0.024
moving_icon_end

Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
